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!!Polygon becomes see-through when viewed from within!!

4 REPLIES 4
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Message 1 of 5
Rosie95
2598 Views, 4 Replies

!!Polygon becomes see-through when viewed from within!!

Hello,

I have modeled a figure and wanted to work on some things from inside the figure, but it becomes invisible or transparent when I am inside it!

How can I change that?

Thanks

4 REPLIES 4
Message 2 of 5
damaggio
in reply to: Rosie95

by default all meshes are double sided unless you have unchecked under its attributes"Render Stats"> double sided.

Also Normals can be reverse to shade the interior and make exterior invisible...and also if double sided is unchecked you can tick Opposite.

Message 3 of 5
Rosie95
in reply to: damaggio

Wow, thank you! That was it. 😄

Do you think you might also know why huge polygons kinda fade away (become invisible partly) when not close up?

I attached a picture.

Message 4 of 5
damaggio
in reply to: Rosie95

Looks like a clipping plane issue, every camera has a limit where it can see things, sometimes if an object is too big it will appear as if part of it is hidden, you have to go to the camera attributes and increase the far clipping plane....same goes sometimes when you zoom in very close to a vertice , it might diasppear, that is you near clipping plane then.

Message 5 of 5
Rosie95
in reply to: damaggio

Thank you so much!!!

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