Maya 2015 ECS, i7 24 GB, Windows 7, Nvida GTX690
When in the Modeling Toolkit, with Quad Draw selected and with shift key pressed I try to relax verts with the Relax brush they snap vertically to the grid plane and look very uptight indeed. What obvious noobish mistake have I made?
Please, thanks and sorry for the bother.
Solved! Go to Solution.
Perhaps these images will help. The first shows the area I am trying to smooth. The second shows what happens when I apply the Relax brush. Also the mesh is imported from an OBJ file.
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Try the old fashion way...select the trouble area then Mesh>Average vertices and play with the values.
Also if you want to try your current method but not use the orthographic view...do it in the perspective window...maybe the snapping wont happen.
Thanks that is good info. But, I think I was just using the wrong tool. I should have been using Mesh Tools : Sculpt Geometry Tool.
Sorry