I've been following a couple of Vitaly Bulgarov lectures on Gnomon, he goes over his process for modelling thickness in XSI quite quickly and I've failed over and over to get the same results as he does. Is there something I'm missing? The process I'm following is below:
Create poly-mesh
Duplicate polygons from mesh
Push new polygons 'x' distance
Invert surface normals of first polymesh
Select border edgeloops of both polymeshes
Duplicate selected edgeloops
Weld edges
Every time I do this the weld edges step causes things to go haywire while Vitaly succeeds beautifully. Any help?
Cheers,
Jeremy
I worked it out. It was to do with the way I was inverting the normals. I was using Modify > Component > Set User Normals > Invert when I should have been using Modify > Poly. Mesh > Invert Polygons.
I hope this saves someone the frustration I've gone through!
Cheers,
Jeremy
I just got 2014 and have not played with the add thickness tool yet, but in 2009, I used to just roll up my sleeves and got to Modify-Polymesh-Add/Edit Polygon Tool and start building polys from point to point.
You have to merge the two first, and delete the original (or freeze the new merged object) and then you can go counter clockwise between points on both objects to build your polygons. Best obviously to work with low resolution. And yes, pay attention to your normals before merging.
Or you could just select the border edges (all light blue edges), right click in the editor window and choose "Bridge Boundary Edges" in the pop up dialog. You may have to adjust the distance in the upcoming property dialog though....