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Model problems

5 REPLIES 5
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Message 1 of 6
JohnD7810
596 Views, 5 Replies

Model problems

when im in maya because im new i dont know how to change the black part in picture one so that in picture two it disapears

 

so i made a fence line feed bunk and the black part disapears when i export the model to giants editor so how would i go about making the black part that disapears not disapear and have the model show up smoothed in giants editor instead of rigid

5 REPLIES 5
Message 2 of 6
JohnD7810
in reply to: JohnD7810

if i can i would like to texture the bunk part with a concrete like texture

Message 3 of 6
JohnD7810
in reply to: JohnD7810

i would like to get the black part fixed so that it shows up help would be appreicated really quick as i have a dead line i need to meet and its tomarrow morning  thanks for the help

Message 4 of 6
damaggio
in reply to: JohnD7810

you are smoothing the geometry by hitting the 3 key...that won't work with this kind of geometry, model is not done correctly for subdivision...needs a lot of edge loops to holde sharp corners.

Message 5 of 6
JohnD7810
in reply to: damaggio

ok i did realize that but i was told by a friend that the faces are flipped how do i flip them over

Message 6 of 6
damaggio
in reply to: JohnD7810

top menu bar "Normals">reverse normals...that should do.

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