Well i've noticed that when i change between the smoothness of of model by switching from number keys 1,2 and 3 the faces tend to appear shaped oddly. I've also noticed that when i delete a face, there is still another under it in an over lapping manner. When i am viewing with the x ray mode some faces also appear darker than others. I've had some faces between polygons that also threw off the mesh with i changed the smoothness views.