so all the textures in my model are blinn and i want to change them so that each part has a different one like one with blinn, lambert, and different textures on each so how do i do that
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Solved by damaggio. Go to Solution.
John, blinns and lamberts are not textures, they are shaders, once you apply them to a surface you can go to its attributes and on the right side of the shader "Color" attribute theres a checker icon where you can choose a file texture to apply on the shader, this is very basic and there's a ton of simple tutorials on shading and texturing on the internet.
You can also select Faces on the model and apply different shaders onto them.
Give it a try.