Hi,
I am trying to create a polygon to attatch the vertices in the image below:
http://i.imgur.com/E2huLc2.png
The red vertices are all single vertices, nothing underneath them. The bottom two can be selected when I start shaping out the polygon:
http://puu.sh/aGRDs/9520992682.jpg
But the top two can't be selected. The mouse icon doesn't recognise the vertex as a point, (couldn't find a way of screenshotting the mouse icon) and doesn't change to a crosshair, and when I click there, it makes an extra vertex off in the distance:
http://puu.sh/aGRGc/665bb918c3.png
I have tried moving the topology around, removing all lines connecting to those vertices that don't connect up, I have tried doing it from side view etc.
I thank you for reading and trying to help out.
Cheers
Lucio
Thanks for the help, I've made this temporary work around: http://puu.sh/aGZnZ/b97be3fe23.png
Is there any way of connecting this box to the hull of the vehicle? I guess not if it means that vertical edge would always have 3 sides to it :(.
In the long run I was hoping to have the outside panel of the vehicle rotate into the wheel box as an animation, and have a 3rd/4th hover fan on the inside of the wheel. I guess I could just do it as two different meshes and when they are put into the game these are for, just not have it show the transformation process.
Thanks for the help, I appreciate you taking the time.
Lucio