Hi,
I am a having an annoying problem with the bridge tool. All I m trying to do is bridge a set of 3 faces accross and Maya insists on cross-bridging faces, instead of taking a simpler straight-path solution. I looked around for this problem and looks like people who run into this usually have their face normals reversed. That's not the case here, as you can see in the pix.
Anyone have any ideas ? Thanks
Solved! Go to Solution.
Solved by vman2012. Go to Solution.