108 Views, 1 Replies
11-22-2011 04:41 AM
wondering if anyone has created a script or better still TOPO ICED a way to connect many different textures-> 2000 in all to 2000 different meshes ( they are copies of one)
12-15-2013 02:28 PM in reply to: realimageuser
I just highlighted a ton of objects (not 2000, but maybe 100) and dragged a single material from the Material Manager to the highlighted area and they all responded by accepting the texture.