Community
3ds Max Modeling
Welcome to Autodesk’s 3ds Max Forums. Share your knowledge, ask questions, and explore popular 3ds Max modeling topics.
cancel
Showing results for 
Show  only  | Search instead for 
Did you mean: 

ASE to UDK Missing Partial Collision

0 REPLIES 0
Reply
Message 1 of 1
Anonymous
642 Views, 0 Replies

ASE to UDK Missing Partial Collision

I've been having a lot of trouble getting my custom mesh with custom collision imported correctly into UDK.

 

In 3DS, I have all of my collision named correctly and it all shows correctly when exporting them, But when I import them into UDK, half of my collision goes missing. I have tried many different ways of exporting and importing, but the closest I have gotten to it being correct has my collision messed up.

I have followed this tutorial to the letter and I still don't know what I am doing wrong. 

 

Here is a picture of my custom collision mesh in max:

Spoiler

 

 

And here is the result after importing into UDK:

Spoiler

 

Any help would be greatly appreciated.

Thanks

Tags (3)
0 REPLIES 0

Can't find what you're looking for? Ask the community or share your knowledge.

Post to forums  

Autodesk Design & Make Report