I am new to motionbuilder and have been doing some face capture test.
Is there a way to get the .c3d face capture data to apply directly on to character face with out having to do default character face pose set ups for it to reference the data to? I would Like to have it work like it does with body capture the data is directly applied to the rig. Is this possible? So far I am not seeing how this is possible.
Thanks in advance on any help with this.