I think your material lost is connections with its shading group somehow. Select your material in the Hypershade and then choose "Graph" --> "Input and output connections". After doing this Hypershade should show your material, and its shading group. If you still only see your material then it is no longer assigned to the shading group.
If you don't have any special custom settings in your material, then it would be easiest to just delete the material, recreate a new one, and assign that to your model.
Otherwise, if your shading group still exists then you can find it in the Shading Groups tab of the Hypershade. Access the properties of the shading group and find the tabs "mental ray" --> "Custom Shaders" and middle-click drag your mia glass material into the "Material Shader", "Shadow Shader", and "Photon Shader" slots.
If this doesn't work then can you zip and upload your Maya scene here?