Quick intro: i need to transfer vertex normals from one mesh to another with a weight.
Meshes have the same vertorder.
Paint Transfer Attributes Weights Tool works fine with transfered vertex positions but ignores vertex normals.
i tried getting around with a mel script but i am too potato for that kind of scripting^^
can anyone point me in the right direction?
it does not need to be paintable. linear blend with a value would be fine for my purpose.
thanks in advance