Hi, I’m designer from Japan. I created 3D model made by MAYA LT 2015 and try to import to unity, The models are displayed correctly, but I cannot find the textures. Could you tell me where the texture gone. (Please tell me how to export 3d model with textures to unity.) and one more thing, Please tell me how to export shader FX from MAYA LT 2015 to Unity. Thank you for reading my questions :-)
Hello,
Ok, so, Shader FX only takes you 90% of the way when exporting custom shaders. It is not intended to "localize" but instead to generalize. Every engine will require some little tinkering to make it fit and work. Headers / footers / slight code variations may be necessary. I suggest starting here for information.
http://www.youtube.com/watch?v=gRxLdunR17Q
http://www.youtube.com/watch?v=pYQiobF2dhs
Unfortunately, there is no automatic solution for materials from Maya LT to Unity.
You must create Unity specific materials inside of Unity, and place the textures in the Unity project. As long as you name the materials identically in Maya LT to what you've called them in Unity, Unity should enforce the materials onto the exported mesh when it comes in.
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