Solved! Go to Solution.
Solved by remimcgill. Go to Solution.
Hi there,
My guess that the problem is that you have full lighting on for your baking settings when you only want "albedo" to be baked which is just the color with no lighting info (full brightness of original texture). What you need to do to set this up is go into the texture baking settings and into outputs/shader outputs and turn on only "albedo" I've attached an image showing this.
Let me know if this works for you,
Thanks,
Remi
hi there Remi,
thanks for your response.
True enough, checking the albedo box did the trick 🙂
thanks again!
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