Maya joint problem

Maya joint problem

Anonymous
Not applicable
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Message 1 of 7

Maya joint problem

Anonymous
Not applicable

I am at my wit's end with this problem. My joints have a very strange appearance, there are no spheres for each joint (I've checked the radiuses and they are fine and should be visible) and all I see are lines. That is it, the visual representation of the joints are lines that are connected to each other. See the attached images.

 

I've tried deleting the preference folder in order to reset everything, I've reinstalled, I've deleted every autodesk related file on the computer and reinstalled again. The registery has been cleared multiple times and I've restarted my computer between every action. But the problem is still there.

 

I'm seriously considering if something is wrong with my computer and that is a dire problem in itself. So before I fall into total despair, please tell me I've missed something.

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Accepted solutions (1)
4,200 Views
6 Replies
Replies (6)
Message 2 of 7

Anonymous
Not applicable
Accepted solution

I've solved it! The latest Nvidia driver gave birth to the problem with the joints and thus I installed an earlier version and now it works like a charm. FYI the driver that spawned the problem was: Version 361.91.

Message 3 of 7

Anonymous
Not applicable

I can confirm this issue. Latest nVidia driver breaks the bone tools. Use 361.75 instead.

Message 4 of 7

Anonymous
Not applicable

Don't bother updating to driver 362.00, this bug still persists stay on 361.75

Message 5 of 7

Anonymous
Not applicable
Thank you! It is impossible to rig with this bug.
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Message 6 of 7

pshwayka
Advisor
Advisor

FWIW, someone in this thread is claiming that 364.51 works.

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Message 7 of 7

Anonymous
Not applicable

364.72 Seems to be working for me. First one that does...