Hi All, as you might be able to tell with my subject title, I am a newbie. Can anyone tell me if Maya animation can be done for the web like how flash animation can be?
Also can Maya animation be made interactive with user intervention by using scripts such as javascript or actionscript is flash? I want to be able to make animation with maya where users can input his or her name, which I will incorporate into the animation. I think in flash they use placeholders in a particular frame, so is that possible with Maya? I am assuming that it needs to be rendered or exported to swf format first? Thanks for any advice I can get!
Thanks for the reply FalconCrest. Yes I have been reading up on Maya and you are absolutely right I think it's a beast of a package to learn. But I'm going to give it a shot because I feel I have no choice if I want to get my bills paid. lol.
With maya, would I be able to put placeholders in certain frames for me to input or does that need to be exported to another program to do that? Lastly, what format do most animators use to publish their work on the web or for download? Thanks.
Awesome insight there thanks! Now after exporting it as png files, is it quicker to compile to a movie file afterwards or the same as a straight render? I am a little confused between rendering and compiling. And what if I had audio, does It export the audio also?
Hi FalconCrest, I am in need of your personal advice once again if you may. I need to get a dedicated computer to work on Maya but here is my dilemna. I don't know if I should get a workstsation or a laptop. I would like to at least work an hour a day with maya and I can probably do that while at work (with the last hour of work mostly down time). So for that I can get a laptop. BUT is a laptop enough for me to learn, and build characters with and possibly animate (not rendering)? If I get a workstation at home I probably won't be able to work on it as much at home since I'll be drained after work, but I know I can do all of that on it PLUS render on it better then a laptop. I guess the best of both worlds is a laptop, but rendering simple short (5 mins) animations would take forever no? What is your take on this? Thx!
Thank you FalconCrest! Once again you came through again. My apologies for a late reply have been hectic this week. BTW have you ever heard of iclone and have you worked in it? I saw it and it looks to be able to bang out pretty quick animations although quality wise is a bit subpar because its a game rendering engine. But I read that its possible to export the animation and bring into maya for editing work and rendering. So that is pretty cool. In iclone you can also implement motion capture animation as well as keyframing. Now is this feature available in maya also? If it does it is a Ginormous potential. Do 3d packages allow you to do a combination of mocaping and keyframing in one single animation production? Cool stuff!
Thanks again for your help FalconCrest. Your help is greatly appreciated!