Forgive me for my ignorance on this subject. I'm a longtime Lightwave user who was sent a model created in Maya. I was going to export this to OBJ so I could work with it in Lightwave and After Effects. The problem is that some of the model is exporting as flat rectangles and not objects. What could cause this and how could I remedy it?
Solved! Go to Solution.
Solved by _sebastian_f. Go to Solution.
With out any other information I am going to guess that the normals in Maya need to be reversed....but I am just spit balling here..