Hi there.
Quick question. Any idea why my render stops after 10 frames. I have a large sequence. The Maya scene file is fairly large, around 1.5 gig. Memory problem ? Well, Im using the cache geometry and btimaps options, there is no reflections/refraction, no subdivisions, etc. Dynamic memory limit is on 0. I have 125 gig of ram.
Any ideas ?!. Never happens before, I mean, many problems happens before, but not like this one, its render 10 frames and then is like, nah, I dont want to render anymore, and maya batch stops.
Working with Maya 2017 and Vray Build 3.40.04
Alvaro.
Hi!
Did you define the frame range to be rendered in Render Settings -> Common -> Frame Range, i ask because 10 frames is the default for animation?
Hi @alvaro_letelier,
is the issue specific to one scene or does a similar error also occur when you use a simple sample scene?
If it is related to this specific scene, would it be possible to upload the scene so that I can try to reproduce on my system?
Best, Nadja
Hi there! I also have the same problem. After 390 frames, it stopped doing render, so i have to manually make render of each frame. The only warning i get is this >>>
// Warning: line 1: V-Ray : Num samples per thread reduced to 127858, rendering might be slower
However, i don't think that it can be a problem, but anyway.
same problem for me also .i use new project drag all my files an render again the same issue happens only i need to render 20 frames