Hi,
I've created a simple mcg to display Vertex Normals. Very simple. However, when I compare the results with an Edit Normals modifier, they're not the same. Seems like the mcg compound VerticesAndNormalsToMatrices has some sort of offset in the Z axis.
Attached are results comparisons. The thin lines are what I expect, correctly displayed by the Edit Normals modifier but the arrows from my mcg which get the matrices from
the VerticesAndNormalsToMatrices compound...is 'off' by a bit...WHY ?
here's my mcg, very simple...am I doing something wrong here ?
also attached is my mcg.
I fixed it my self...the VerticesAndNormalsToMatrices compound should use RotationBetweenUnitVectors COMPOUND rather than the RotationBetweenVectors OPERATOR
there's the dreaded -Z normal bug with this....ie..at the bottom of the box...any vert normal pointing straight down (all -Z) will not show up.
here's my workaround, for a pure -Z vector, it nudges it slightly in XY plane.
And please thank Swordslayer for many of his compounds.
Hi, I'm just browsing/studying the image graphs you posted and havent opened the actual files yet..
I just noticed this:
Although, I suppose that was just a typo for the group box name since you probably have the graph working as you need it 🙂
the op is correct, the comment is wrong...there is another post that I mentioned this 'incorrect' comment (as supplied by AD) but I can't seem to find it...will post when I find it 🙂
ahh here it is..but it's on FB so you might have to join the group to read:
https://www.facebook.com/groups/1611269852441897/search/?query=-z%20normal