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Boolean operations in the assy environment

Boolean operations in the assy environment

Having a boolean operation for a multibodied part is wonderful.  However this becomes problematic when the part becomes complicated. 

 

Scenario, I have several I beams as well as a perforated false floor.  Rather than have one solid (with the possibility of creating an assy from that solid) for the walls, false floor, and Ibeams I could create them seperately or leave them roughed out in the part and cleanup in assy.  The problem is that there are certain aspects of the model that are intertwined (false floor follows the floor layout created by the walls).  But when every aspect of the room needs to be created in part environment the model quickly begins to operate very slowly. 

 

I'd rather be able to create the basic false floor and apply stiffeners to the walls.  Applying stiffeners would be simple, then I could cut them out of the false floor.  I could take a standard window assy and cut it from the walls rather than create the array in a part and have extra work coordinating the two in the assy environment.

2 Comments
inv.ideareview
Autodesk
Thanks for sharing your Idea. We use this forum to guide product development and help users in the best way we can based on voting. We occasionally merge Ideas or archive old ones to keep the forum working properly- it ensures there is room for people to review new Ideas and that the most relevant and meaningful ones can gain votes. We’re archiving this Idea because it's been on the board for well over a year and hasn't received many votes from the community. If you want to raise it again and try to gain more support, you're welcome to do so. We’ve found that pictures and mock-ups can help get concepts across and win more votes from other users. If you have questions or see a connection between this Idea and others, let us know. - Inventor product team (Inv.idea review)
inv.ideareview
Autodesk
Status changed to: Archived
 

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