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Animation Clean Up/Materials and Appearances

Status: New Idea
by Valued Contributor andrewwhiteinc on ‎11-06-2012 11:01 AM

Hey Guys, great initiative here!


I just started working with animations in Inventor and nothing seems to be working as I would expect. Obviously some of this is just a matter of training but when I've done the same in the past with Solid Works and it was alot more logical. I'll elaborate: I have an assembly containing 5 modules with walls and a roof. The animation I'm trying to create is to have each module fade in entirely, the walls and roof fade to 10 percent, then assemble to the next one in line. I set it up for that everything is faded to 0 instantaneously to start except that the walls are appearing as solid for the entire animation and the interior components are hidden. Basically I would expect that regardless of what was done down the animation line that it would have no affect on these components. I'm in the forums now to try and figure out how to do this, i just think that it shouldn't be this complicated based on my past experiences.


The other thing is the new materials and appearances also share a certain added complexity which I don't believe was entirely warranted. But I guess the same would apply with adequate training.


Thanks for your efforts, I'm seeing alot more stable API with 2013 compared to 2011.

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