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"tas" <when
href="mailto:tsweeney@us.tiauto.com">tsweeney@us.tiauto.com> wrote in
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href="news:f126d3c.-1@WebX.maYIadrTaRb">news:f126d3c.-1@WebX.maYIadrTaRb...
you're about to start making drawings of a large, complex assembly? I relate
it to the same feeling I would get if I was about to have my wisdom teeth
pulled. I know it has to be done, but it's not going to be fun. Why is it that
modeling is so easy, but making drawings is so hard?
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"tas" <Yes,
href="mailto:tsweeney@us.tiauto.com">tsweeney@us.tiauto.com> wrote in
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href="news:f126d3c.2@WebX.maYIadrTaRb">news:f126d3c.2@WebX.maYIadrTaRb...
speed is the main, biggest, and glaringly obvious problem. I have an assembly
that opens in under one minute. The drawing for this file took 39 minutes just
to open. It had one sheet and six views. You try to make enough views of a
machine so that the guys in the shop can assemble it. But it takes soooooo
long. And most of the time you're just sitting there looking at the screen
while the computer chomps away at who knows what. I use all shaded views
because otherwise I'd have to wait for precise view generation. And I know all
about using design views. I use them as much as I can. Other than that I am
open to suggestions.