Hi,
I use inventor 2013. Whenever I start a new sketch and select the top plane, the camera changes so I look at the top plane but also rotates 180degrees. I really hate that the camera rotates 180 degrees because it causes me to always see the drawing upsidedown (and then change the camera... everytime...)
Is there a way to disallow inventor to cause this treason?
Kind regards,
Gerard
Im not sure if this is what you mean, but go to Tools>Application Options>Sketch Tab, and uncheck "Look at sketch plane on sketch creation" towards the bottom on the left.
Hi,
I do want to look at the sketch plane but I don't want inventor to also turn the camera 180 degrees so my plane is upside down
I've added an attachment. The right part of the image shows what my viewcube looks like after I started a drawing on the top plane, the left part of the image shows what I want my viewcube to look like
+1. Asinine problem, been around for years, has a seemingly immediate and simple fix. Fix the problem, please.
"Idea" post:
Note the status of the Idea... Accepted. It usually takes a while to get the fix implemented... annoying as it is, patience my friends. 🙂
Chris Benner
Inventor Tube & Pipe, Vault Professional
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If it's any consolation, there's a fairly logical reason for the behavior. (Annoying, yes, but logical.)
Front view: +X-axis to right, +Y-axis up
Right view: +Y-axis to right, +Z-axiz up
Top view: +Z-axis to right, +X-axis up
Notice a pattern of sequence here?
Yes, children. That's how it winds up inverted.
@graemev wrote:If it's any consolation, there's a fairly logical reason for the behavior. (Annoying, yes, but logical.)
Front view: +X-axis to right, +Y-axis up
Right view: +Y-axis to right, +Z-axiz up
Top view: +Z-axis to right, +X-axis up
Notice a pattern of sequence here?
Yes, children. That's how it winds up inverted.
Um...
View Cube Front - +X-axis to right, +Y-axis up
View Cube Right - +Z-axis to left, +Y-axis up
View Cube Top - +X-axis to right, +Z-axis Down
When new sketch selected on XZ Plane... View Cube Top flips upside down.
+X-axis to left, +Z-axis up
I'm no mathemtician, so I guess I need help understanding the logic.
Chris Benner
Inventor Tube & Pipe, Vault Professional
Cad Tips Tricks & Workarounds | Twitter | LinkedIn
Autodesk University Classes:
Going With The Flow with Inventor Tube and Pipe | Increasing The Volume with Inventor Tube and Pipe | Power of the Autodesk Community | Getting to Know You | Inventor Styles & Standards |Managing Properties with Vault Professional | Vault Configuration | Vault - What is it & Why Do I Need It? | A Little Less Talk - Tube & Pipe Demo | Change Orders & Revisions - Vault, Inventor & AutoCAD | Authoring & Publishing Custom Content
@cbenner wrote:Note the status of the Idea... Accepted. It usually takes a while to get the fix implemented... annoying as it is, patience my friends. 🙂
I have to respond to this. Not to criticize you or even single out this particular bug, but given how much this software costs the amount of time it takes to get fixes implemented is not even in the same GALAXY as passably acceptable. Every time I discover a bug in an Autodesk product, I come to these forums and inevitably discover that the devs have known about it since 2003. And don't even get me started on the price per feature of the tiny annual updates. Autodesk has such a monopoly they've stopped caring even a little bit about their customers. I'm actively testing alternative products/companies and EVERYONE should be doing the same.
Sorry, I was thinking more specifically Sketch than View Cube. The horizontal axis of a sketch is slightly thicker than the vertical, thus in the Right view (per the view cube) horizontal is "up", and so on.