Community
Inventor Forum
Welcome to Autodesk’s Inventor Forums. Share your knowledge, ask questions, and explore popular Inventor topics.
cancel
Showing results for 
Show  only  | Search instead for 
Did you mean: 

VBA wish for weldment design

6 REPLIES 6
Reply
Message 1 of 7
Anonymous
162 Views, 6 Replies

VBA wish for weldment design

If anyone with programming skills has a spare 80 hours, I have a suggestion
for your time:

Consider writing a program to convert a part into an assembly. Each
extruded feature could be made into a part, then reconstrained into a new
assembly. That would allow convenient initial design of a weldments in a
part environment, then a commitment to IV's weldment or assembly environment
to finish it up.

It seems troublesome for me to conceptually design weldments when working
with multiple parts of the weldment as an assembly. Does anyone else find
this difficult? Is there currently an easier way?

Anthony.
6 REPLIES 6
Message 2 of 7
Anonymous
in reply to: Anonymous

I totally agree. I also like to design a weldment as a single part
typically. My old workflow (R2 days) use to be to make a single part file,
then I derive and slice off individual parts. Then reassemble. A pain in
the booty to be sure.

The other method I use now is to create them via skeletal modeling. It
helps you to visualize the entire part via the sketches but creates separate
parts (and the bonus is no constraints).

However I think a better workflow could be developed by Autodesk. One
similar to what you suggest.

--
Sean Dotson, PE
http://www.sdotson.com
Check the Inventor FAQ for most common questions
www.sdotson.com/faq.html
-----------------------------------------------------------------------
"AnthonyFettig" wrote in message
news:9C8F5CFE2C0B17BF9853003F4BA09B96@in.WebX.maYIadrTaRb...
> If anyone with programming skills has a spare 80 hours, I have a
suggestion
> for your time:
>
> Consider writing a program to convert a part into an assembly. Each
> extruded feature could be made into a part, then reconstrained into a new
> assembly. That would allow convenient initial design of a weldments in a
> part environment, then a commitment to IV's weldment or assembly
environment
> to finish it up.
>
> It seems troublesome for me to conceptually design weldments when working
> with multiple parts of the weldment as an assembly. Does anyone else find
> this difficult? Is there currently an easier way?
>
> Anthony.
>
>
>
Message 3 of 7
Anonymous
in reply to: Anonymous

I use master sketches on some weldments, which does help in some cases.


"Sean Dotson" wrote in message
news:D02EC84F2CBDB2B432F36B23B689B107@in.WebX.maYIadrTaRb...
> I totally agree. I also like to design a weldment as a single part
> typically. My old workflow (R2 days) use to be to make a single part
file,
> then I derive and slice off individual parts. Then reassemble. A pain in
> the booty to be sure.
>
> The other method I use now is to create them via skeletal modeling. It
> helps you to visualize the entire part via the sketches but creates
separate
> parts (and the bonus is no constraints).
>
> However I think a better workflow could be developed by Autodesk. One
> similar to what you suggest.
>
> --
> Sean Dotson, PE
> http://www.sdotson.com
> Check the Inventor FAQ for most common questions
> www.sdotson.com/faq.html
> -----------------------------------------------------------------------
> "AnthonyFettig" wrote in message
> news:9C8F5CFE2C0B17BF9853003F4BA09B96@in.WebX.maYIadrTaRb...
> > If anyone with programming skills has a spare 80 hours, I have a
> suggestion
> > for your time:
> >
> > Consider writing a program to convert a part into an assembly. Each
> > extruded feature could be made into a part, then reconstrained into a
new
> > assembly. That would allow convenient initial design of a weldments in
a
> > part environment, then a commitment to IV's weldment or assembly
> environment
> > to finish it up.
> >
> > It seems troublesome for me to conceptually design weldments when
working
> > with multiple parts of the weldment as an assembly. Does anyone else
find
> > this difficult? Is there currently an easier way?
> >
> > Anthony.
> >
> >
> >
>
>
Message 4 of 7
Anonymous
in reply to: Anonymous

Not only weldments but virtually any assembly would benefit from that
type of tool. Of course the method of splitting it would have to be a
little more advanced than just a feature split. Maybe it could be
represented in the browser very similar to how assemblies are now, and
you could drag and drop features into various parts. No cross part
errors, or adaptivity nightmares. Move a hole and be 100% confident the
mating holes move to the proper place. It would be wonderful.

I had heard a rumor (and it was probably just that... a rumor) about a
tool similar to this a long time ago, but haven't heard anything about
it for a long time. I would really like to see something like this come
to reality. It would be the ultimate skeleton modeling.... all in one.
8^)

--
Kent Keller
http://www.MyMcad.com/KWiK/Mcad.htm

Assistant Moderator
Autodesk Discussion Forum Moderator Program

"AnthonyFettig" wrote in message
news:9C8F5CFE2C0B17BF9853003F4BA09B96@in.WebX.maYIadrTaRb...
> If anyone with programming skills has a spare 80 hours, I have a
suggestion
> for your time:
Message 5 of 7
Anonymous
in reply to: Anonymous

It would be nice if this could be done, but how would it work on sheet metal
parts ?

Or an assembly containing sheet metal parts together with solids.

Initial creation would need to restrict any bend or fold radius to a minimum
that's no less than the thickness.

The design process would need to be described precisely and followed exactly for
an application to understand your intentions.

It would still beat multiple views and monitors.


Duncan



"Kent Keller" wrote in message
news:7D9F16CFF975236C568378264E375D12@in.WebX.maYIadrTaRb...
> Not only weldments but virtually any assembly would benefit from that
> type of tool. Of course the method of splitting it would have to be a
> little more advanced than just a feature split. Maybe it could be
> represented in the browser very similar to how assemblies are now, and
> you could drag and drop features into various parts. No cross part
> errors, or adaptivity nightmares. Move a hole and be 100% confident the
> mating holes move to the proper place. It would be wonderful.
>
> I had heard a rumor (and it was probably just that... a rumor) about a
> tool similar to this a long time ago, but haven't heard anything about
> it for a long time. I would really like to see something like this come
> to reality. It would be the ultimate skeleton modeling.... all in one.
> 8^)
>
> --
> Kent Keller
> http://www.MyMcad.com/KWiK/Mcad.htm
>
> Assistant Moderator
> Autodesk Discussion Forum Moderator Program
>
> "AnthonyFettig" wrote in message
> news:9C8F5CFE2C0B17BF9853003F4BA09B96@in.WebX.maYIadrTaRb...
> > If anyone with programming skills has a spare 80 hours, I have a
> suggestion
> > for your time:
>
>
Message 6 of 7
Anonymous
in reply to: Anonymous

I don't see sheetmetal being that big of a problem. Almost all my work is sheetmetal and
I use the Master sketch method. Which means basically that I seldom use the flange tool.
Almost everything is created with either the face or contour flange tool.

Same thing in MDT, I built everything as extrusions, but the difference there was I had to
add my own fillets for bend radius.

--
Kent
Assistant Moderator
Autodesk Discussion Forum Moderator Program


"Duncan Anderson" wrote in message
news:65B5FAF275903E3A1502B3F0128CE2AE@in.WebX.maYIadrTaRb...
> It would be nice if this could be done, but how would it work on sheet metal
> parts ?
>
> Or an assembly containing sheet metal parts together with solids.
>
> Initial creation would need to restrict any bend or fold radius to a minimum
> that's no less than the thickness.
>
> The design process would need to be described precisely and followed exactly for
> an application to understand your intentions.
>
> It would still beat multiple views and monitors.
>
>
> Duncan
>
>
>
> "Kent Keller" wrote in message
> news:7D9F16CFF975236C568378264E375D12@in.WebX.maYIadrTaRb...
> > Not only weldments but virtually any assembly would benefit from that
> > type of tool. Of course the method of splitting it would have to be a
> > little more advanced than just a feature split. Maybe it could be
> > represented in the browser very similar to how assemblies are now, and
> > you could drag and drop features into various parts. No cross part
> > errors, or adaptivity nightmares. Move a hole and be 100% confident the
> > mating holes move to the proper place. It would be wonderful.
> >
> > I had heard a rumor (and it was probably just that... a rumor) about a
> > tool similar to this a long time ago, but haven't heard anything about
> > it for a long time. I would really like to see something like this come
> > to reality. It would be the ultimate skeleton modeling.... all in one.
> > 8^)
> >
> > --
> > Kent Keller
> > http://www.MyMcad.com/KWiK/Mcad.htm
> >
> > Assistant Moderator
> > Autodesk Discussion Forum Moderator Program
> >
> > "AnthonyFettig" wrote in message
> > news:9C8F5CFE2C0B17BF9853003F4BA09B96@in.WebX.maYIadrTaRb...
> > > If anyone with programming skills has a spare 80 hours, I have a
> > suggestion
> > > for your time:
> >
> >
>
>
Message 7 of 7
Anonymous
in reply to: Anonymous

But wouldn't Inv need to know the difference between Solids and Sheetmetal
features.

You'd also need access to both sets of tools together to keep it as simple as
present.

To make it foolproof the design philosophy I mentioned would need to be
addressed.

I'm definitely not against the idea, but I can see bigger problems past the
original concept. Problems that Adesk might not want to overcome without some
guidance or 'light at the end of the tunnel'.


Duncan


"Kent Keller" wrote in message
news:F296E294EF60957F64FCF2B93458073B@in.WebX.maYIadrTaRb...
> I don't see sheetmetal being that big of a problem. Almost all my work is
sheetmetal and
> I use the Master sketch method. Which means basically that I seldom use the
flange tool.
> Almost everything is created with either the face or contour flange tool.
>
> Same thing in MDT, I built everything as extrusions, but the difference there
was I had to
> add my own fillets for bend radius.
>
> --
> Kent
> Assistant Moderator
> Autodesk Discussion Forum Moderator Program
>
>
> "Duncan Anderson" wrote in
message
> news:65B5FAF275903E3A1502B3F0128CE2AE@in.WebX.maYIadrTaRb...
> > It would be nice if this could be done, but how would it work on sheet metal
> > parts ?
> >
> > Or an assembly containing sheet metal parts together with solids.
> >
> > Initial creation would need to restrict any bend or fold radius to a minimum
> > that's no less than the thickness.
> >
> > The design process would need to be described precisely and followed exactly
for
> > an application to understand your intentions.
> >
> > It would still beat multiple views and monitors.
> >
> >
> > Duncan
> >
> >
> >
> > "Kent Keller" wrote in message
> > news:7D9F16CFF975236C568378264E375D12@in.WebX.maYIadrTaRb...
> > > Not only weldments but virtually any assembly would benefit from that
> > > type of tool. Of course the method of splitting it would have to be a
> > > little more advanced than just a feature split. Maybe it could be
> > > represented in the browser very similar to how assemblies are now, and
> > > you could drag and drop features into various parts. No cross part
> > > errors, or adaptivity nightmares. Move a hole and be 100% confident the
> > > mating holes move to the proper place. It would be wonderful.
> > >
> > > I had heard a rumor (and it was probably just that... a rumor) about a
> > > tool similar to this a long time ago, but haven't heard anything about
> > > it for a long time. I would really like to see something like this come
> > > to reality. It would be the ultimate skeleton modeling.... all in one.
> > > 8^)
> > >
> > > --
> > > Kent Keller
> > > http://www.MyMcad.com/KWiK/Mcad.htm
> > >
> > > Assistant Moderator
> > > Autodesk Discussion Forum Moderator Program
> > >
> > > "AnthonyFettig" wrote in message
> > > news:9C8F5CFE2C0B17BF9853003F4BA09B96@in.WebX.maYIadrTaRb...
> > > > If anyone with programming skills has a spare 80 hours, I have a
> > > suggestion
> > > > for your time:
> > >
> > >
> >
> >
>
>

Can't find what you're looking for? Ask the community or share your knowledge.

Post to forums  

Autodesk Design & Make Report