Inventor General Discussion

Inventor General Discussion

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New Member
bryndisbe
Posts: 2
Registered: ‎07-09-2012
Message 1 of 5 (434 Views)

Textur Manipulators - XY Manipulation

434 Views, 4 Replies
07-09-2012 06:36 AM

Hi everyone,

 

I have a Problem with the Textur Manipulators. I made a new Textur from a Picture that I had, then I wanted to roatate and position the picture on the 2D Surface sheet metall, that I constructed in 3D.

I cant move the Picture in x or y-direction. I can rotate it and scale it but not wove it in x-y direction.

Are there some installations that I have to make, to have the possibility to move the picture on the surface?

(I have tried to move the in the Text manipulator and in the "Darstellungs-Browser" for the Textures)

 

Can somebody help me

 

Thank you

:smileyhappy:

Member
7448596
Posts: 4
Registered: ‎09-19-2012
Message 2 of 5 (404 Views)

Re: Textur Manipulators - XY Manipulation

09-19-2012 09:41 AM in reply to: bryndisbe

I have same problem!!

Member
7448596
Posts: 4
Registered: ‎09-19-2012
Message 3 of 5 (400 Views)

Re: Textur Manipulators - XY Manipulation

09-19-2012 09:56 AM in reply to: bryndisbe

I found the solution))
such movement only works in realistic textures mode

New Member
DanielKruger
Posts: 2
Registered: ‎03-11-2012
Message 4 of 5 (376 Views)

Re: Textur Manipulators - XY Manipulation

11-08-2012 01:00 PM in reply to: bryndisbe

This has become a major problem in my drawings. I use a .jpg to apply the texture of grout lines on our products however, without being able to move the texture on the surface I cannot match the grout lines where one surface meets another. My boss is not excited that the grout lines don't match up but I don't know what to do about it.

 

Why would Rotate and Scale work in shaded mode but Move only work in Realistic? Considering you can't use Realistic in your drawing files anyways.

New Member
bryndisbe
Posts: 2
Registered: ‎07-09-2012
Message 5 of 5 (300 Views)

Re: Textur Manipulators - XY Manipulation

01-21-2013 09:13 AM in reply to: bryndisbe

I have found out, that the quickest way to do something like that is to use decals. Information can be found in the wikiHelp.

 

it is not the Surface itself but it is something :smileyhappy:

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