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sweep problem

10 REPLIES 10
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Message 1 of 11
na57zim12
378 Views, 10 Replies

sweep problem

I am having problem with my sweep, My trajectory profile path is on the surface and the othe other one is trajectory but it doesn't work

please help me

10 REPLIES 10
Message 2 of 11
na57zim12
in reply to: na57zim12

I want to make a part like this

Message 3 of 11
eddy
in reply to: na57zim12

The way I see it, create a tooth first and then circular array it.

Greetings,
E. Peter

Autodesk Inventor Ultimate 2012
Message 4 of 11
na57zim12
in reply to: eddy

how to do this, i am working on it 3 days.

by sweep or anyother ?

Message 5 of 11
sam_m
in reply to: na57zim12

and which version of Inventor???

 

Only going to annoy people if they spend time creating an example for you to say you're on a previous version and can't open it.



Sam M.
Inventor and Showcase monkey

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Message 6 of 11
sam_m
in reply to: na57zim12

looking at the dwf I dont think sweep is the answer (and I'm wondering how it will mould).

 

personally would use surfaces as each "tooth" looks like a extrusion (presumably with a taper to be moulded) but instead of being a distance it's "to" a surface revolved around the body.

 

1) revolve body

2) revolve curved top of tooth as a surface

3) create a sketch on the base and extrude a tooth to the surface

4) create the hole on the inside

5) pattern extrusion and hole



Sam M.
Inventor and Showcase monkey

Please mark this response as "Accept as Solution" if it answers your question...
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Message 7 of 11
MariaManuela
in reply to: na57zim12

Hi,

 

You can try create a Loft feature starting in your sketch15 and end in a point (points also available to create Loft features) and then by giving the centerline to better control the loft shape.

 

 

Asidek Consultant Specialist
www.asidek.es
Message 8 of 11
na57zim12
in reply to: sam_m

inventor pro 2012

Message 9 of 11
sam_m
in reply to: na57zim12

I'm on 2011 so can't open your ipt and edit it.

 

here's a quick bodge that kinda resembles the dwf.  Tbh, with more time I'd redo it and probably come up with something cleaner (especially for the tangent of the top surface to the draw-angle of the extrusion).

 

1) revolve the body

2) revolve a surface for the top of the tooth

3) extrude a surface for the exterior of the tooth

4) create "inside" surfaces of the above

5) sculpt a solid tooth

6) sculpt away the inside of the tooth

7) fillets

😎 pattern sculpts and fillets

 

quick and dirty but might give you some ideas how to do it on your model.

 

(still have no idea how you would expect this part to be moulded/made though).



Sam M.
Inventor and Showcase monkey

Please mark this response as "Accept as Solution" if it answers your question...
If you have found any post to be helpful, even if it's not a direct solution, then please provide that author kudos - spread that love 😄

Message 10 of 11
yannick3
in reply to: na57zim12

Hi

To achieve your sweep roll up the EOP below sketch 15

create intersection point(working point) with construction plane 15 and radius on sketch 15

after edit the sketch 16 and apply coincident constraint on end line and projected working point

try to built your loft with parallel condition and that's it

after use sculpt feature.

Yannick Verreault
INV PRO 2015
MS Office 2007
Win 7 pro, core i7 950, asus P6T WS
nvidia Gforce GTX 295
WD caviar black 500Go
WD caviar black 1To

Message 11 of 11
na57zim12
in reply to: yannick3

Thank you finally I made it

nazim

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