Community
style="PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #000000 2px solid; MARGIN-RIGHT: 0px">
"loop29" <First
href="mailto:falk.massmann@scansonic.de">falk.massmann@scansonic.de>
wrote in message
href="news:f124406.2@WebX.maYIadrTaRb">news:f124406.2@WebX.maYIadrTaRb...
of all this is not a hack, it is just a modification on driver level. If GF4
and Quadro4 were not identical in most features this couldn´t be done. What
the scripts are doing is blocking check calls regarding the original
information of the PCI deviceID of graphics adapter. After the introduction of
nvstrap driver, nvidia reacted with a reread of the PCI deviceID within the
driver of version 30.82 and up. The patch scripts removes the controll call of
the driver and uses mapped PCI deviceID of nvstrap driver. Performancewise the
softquadroed GF4 is not on par with a Quadro 4, cause antialiased lines and
two sided lightning is performing not like a real Quadro4 on GF4. For detailed
informations on performance I suggest to read this documentation from the
developer of SQ4 :
href="http://nvworld.ru/docs/sq4e.html">http://nvworld.ru/docs/sq4e.html
regards
Can't find what you're looking for? Ask the community or share your knowledge.