I have an assembly that I thought in the beginning of its creation I thought I would be able to add welds to it.
I wasn't successful which is not the issue, but rather since I have NO welds on this, and this assembly shows as a weld model, is there a way to reverse this? I need to add an assembly cut to this model and it is not allowing me due to this.
Thanks
Scott
Solved! Go to Solution.
Solved by Curtis_Waguespack. Go to Solution.
Hi Cadmanto,
For some reason Autodesk has not provided a way to revert back to an regular assembly once it has been converted to a weldment. There are 2 workarounds that I've used in the past:
1) Leave it as weldment assembly and just use the Preperations or the Machining tools to add the assembly features, and just don't add weld information.
2) Place the weldment in a new assembly, and promote all of the components up to the top level and then delete the weldment assembly. Then simply save the new assembly as the correct part number.
I hope this helps.
Best of luck to you in all of your Inventor pursuits,
Curtis
http://inventortrenches.blogspot.com
Thanks Curtis,
I think Autodesk should seriously take a look at this and make a way to reverse this.
I went for option #1. That worked fine. Thanks for jogging my memory. I forgot about that little tool.
Option #2 I would think would give me grief when it comes to vault and the duplicate file name thing.
I know it would be a new file, but my expierence to this point would tell me that vault would detect a difference
and throw this message back to me not allowing the checking in of the file.
Thanks again
Scott