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Radial Motion with longitudinal direction

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Anonymous
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Radial Motion with longitudinal direction

using Animate, Tweak Component, how do I simulate a nut being screwed on It appears you can have Transformation set to a direction X,Y,Z or Rotate but not both together. Or is it achieved in another setting. regs
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Message 2 of 3
Anonymous
in reply to: Anonymous

Do each tweak individually, then-
select Animate tool and click on the chevron in the lower right hand corner to expand the dialog box.
Select the two motions you want to combine (translational and rotational) and then select group.
J.D.
Message 3 of 3
Anonymous
in reply to: Anonymous

Thank you JD "JDMATHER" wrote in message news:9791248.1086636126685.JavaMail.javamailuser@localhost... > In Animate click on the chevron in the lower right hand corner to expand the dialog box. > Select the two motions you want to combine (translational and rotational) and then select group. > J.D.

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