hopefully someone could help me out with this problem.
I am in process of preparing an iPart for products we are fabricating that has pipes, fittings, flanges etc... My main problem is creating piping interection. Something that looks like a nozzle on a shell & tube heat exchangers. Basically fabricated reducing Tee. I have tried all of the combine methods, multi-body part, assembly and none of the solutions gives me what i exactly want. I would probably be able to make it with one round boudy cutting out of the larger shell and then one more extruded sketch (pipe for the nozzle/neck) but i am affraid that will create problems when sizes of the pipes vary + it will still be protruding into the shell, not terminating at the (inside / outside) surface of the shell.
I will have a larger shell varying between 5" and 48", while smaller can go anywhere between 1" and 36". Can someone help me how to do this.
I am currently running 2010 ver, but soon we are supposed to upgrade to 2013. So please specify for which version when replying.
i did not attach any part since it is straight forward pipe branch at 90° angle
Any kind of help will be appreciated,
(low esteem) HPsteam
Solved! Go to Solution.
Solved! by japike. See the answer in context.
Did you try to follow the feature tree in the picture I posted?
If so, where are you getting stuck?
thank you for the answers..
The only way i could do it is to have two cylinders as a start, and then create new sketch of smaller cylinders, and cut-out thru both of them. That will give me geometry i need, but it seems like there should be an easier way of doing this.
would you be able to explain hwo to get there, if there is an easier way?
it was not clear which steps you have taken...but since you used thicken the only thing would be to use surfaces... that was so easy... i knew that there is easier way, but was not thinking of thickening the surfaces...
thanks a lot !!!!