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Pattern a Pattern of Components

6 REPLIES 6
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Message 1 of 7
Anonymous
120 Views, 6 Replies

Pattern a Pattern of Components

Hi I'm hoping that someone will have a solution for me. I have pipe and a
circular pattern of knobs around it. I would like to take that pattern and
create a rectangular pattern down the length but... I can't pattern a
pattern of components.

I can fudge it in a part because you can pattern a pattern of a feature but
that isn't going to do me any favors at BOM time.

If anyone has any ideas I would appreciate it.

Jason
6 REPLIES 6
Message 2 of 7
Anonymous
in reply to: Anonymous

Make the pattern a sub and array the sub

--
Kent
Member of the Autodesk Discussion Forum Moderator Program


"Jason Shak" wrote in message
news:660D85C99DD336A1FC0EF381A1CAE62B@in.WebX.maYIadrTaRb...
> Hi I'm hoping that someone will have a solution for me. I have pipe and a
> circular pattern of knobs around it. I would like to take that pattern and
> create a rectangular pattern down the length but... I can't pattern a
> pattern of components.
>
> I can fudge it in a part because you can pattern a pattern of a feature but
> that isn't going to do me any favors at BOM time.
>
> If anyone has any ideas I would appreciate it.
>
> Jason
>
>
Message 3 of 7
Anonymous
in reply to: Anonymous

Thanks Kent!

"Kent Keller" wrote in message
news:DD53DC48FAA5957C3B3415528D7A627D@in.WebX.maYIadrTaRb...
> Make the pattern a sub and array the sub
>
> --
> Kent
> Member of the Autodesk Discussion Forum Moderator Program
>
>
> "Jason Shak" wrote in message
> news:660D85C99DD336A1FC0EF381A1CAE62B@in.WebX.maYIadrTaRb...
> > Hi I'm hoping that someone will have a solution for me. I have pipe and
a
> > circular pattern of knobs around it. I would like to take that pattern
and
> > create a rectangular pattern down the length but... I can't pattern a
> > pattern of components.
> >
> > I can fudge it in a part because you can pattern a pattern of a feature
but
> > that isn't going to do me any favors at BOM time.
> >
> > If anyone has any ideas I would appreciate it.
> >
> > Jason
> >
> >
>
>
Message 4 of 7
shastu
in reply to: Anonymous

Kent. Can you be a little more specific for us new folk. How do I make the pattern a sub?
Message 5 of 7
Anonymous
in reply to: Anonymous

I think I might have been mistaken. I thought you could just demote them, but it doesn't
appear you can in a little test I tried.

I am still stuck in 5.3 though, maybe I am remembering something from R6??, but probably
just wishful thinking? Sorry.

--
Kent
Member of the Autodesk Discussion Forum Moderator Program


"shastu" wrote in message news:f125b6f.2@WebX.maYIadrTaRb...
> Kent. Can you be a little more specific for us new folk. How do I make the pattern a
sub?
Message 6 of 7
Anonymous
in reply to: Anonymous

Kent I just tried and you can demote a component array in IV6.

Kathy Johnson

"Kent Keller" wrote in message
news:121F07B9305C719F3AB6A8BB65731067@in.WebX.maYIadrTaRb...
> I think I might have been mistaken. I thought you could just demote them,
but it doesn't
> appear you can in a little test I tried.
>
> I am still stuck in 5.3 though, maybe I am remembering something from
R6??, but probably
> just wishful thinking? Sorry.
>
> --
> Kent
> Member of the Autodesk Discussion Forum Moderator Program
>
>
> "shastu" wrote in message
news:f125b6f.2@WebX.maYIadrTaRb...
> > Kent. Can you be a little more specific for us new folk. How do I make
the pattern a
> sub?
>
>
Message 7 of 7
shastu
in reply to: Anonymous

That is what I was afraid you were talking about. When demoting a pattern there are three things that I don't like about it. First of all it looses my constraints that I had already took the time to define. Secondly, it then makes the pattern an assembly. This seems to me a bit ridiculous. If I want to Pattern a Pattern of hardware, it seems silly that I have to have an assembly of just hardware. I don't want to end up with thousands of assemblies of just hardware. Thirdly, and most importantly, I now loose the whole purpose of what Patterns are created for. The nice thing about Patterns is this. If I create a hole pattern and then pattern hardware to that hole pattern. If by chance I have to change the hole pattern distances, my hardware updates with it. Once you use the Demote command, it makes it an assembly, and the original pattern is no longer existent so it does not update and you would have to go into the assembly and change the distance between the components. Oh wait 😞 you can't because if you open the assembly, there is no dimension between the parts. It is just based on what it was at that point in time. So then you basically have to start over creating your first pattern, demoting and then creating your second pattern. So you see really you are not at all doing what this thread topic is asking. You are not making a Pattern of a Pattern. Instead you are replacing one Pattern with another, that no longer updates. This does not seem like an acceptable practice to me. Does anyone else have any ideas of a better way to do this same concept?

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