Right, been meaning to post this for a while to see what everyone else does.
Assuming everyone works with their origin planes set to off in the templates. I very often want to constrain origin plane to origin plane for different components in assemblies. These are quite often multiple instances of the same component to other multiple instances of other components so the filenames appear multiple times in the model browser. Assuming these are items i cannot pattern.
Without finding the two parts first in the grphics window, expanding open the desired components in the browser then executing the constrain tool and hovering over the planes, is there an easier way to just constrain the origin planes together?
I often wish i could just start the constraint tool and hover over the part i want in the graphics window until it finds the origin plane so i could bypass the model browser steps altogether. It doesnt even find it when i use the select other tool. I wish autodesk could improve the constraint workflow.
Am i missing something obvious?
Cheers
You are not really missing anything. That is the normal way to do it, since not everyone does this (more people should) there is an addin on Kent Keller's site for this.
http://kwikmcad.com/icode/32bit/32BitAddins.aspx
He has some other similar tools there too you might want to try. The 32 bit addins are free the 64 bit ones will cost you a little cash (very little).
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Mark Flayler - Engagement Engineer
IMAGINiT Manufacturing Solutions Blog: https://resources.imaginit.com/manufacturing-solutions-blog
Kents tool is an addin. Not part of the subscription. The ground and root at origin tool will work like u want. You will just have to unground and suppress whichever plane u want to move. It just uses mate constraints on the origin planes.