Inventor General Discussion

Inventor General Discussion

Message 1 of 3 (95 Views)

Modeling in Inventor, detailing in Mechanical

95 Views, 2 Replies
10-31-2002 05:49 AM
Just curious. Anyone out there using both Inventor and Mechanical 6 to
create your drawings. What I am saying is, using Inventor to create the
models and generate the views and bom. Then exporting that out to Mechanical
6 to be detailed. Yes, I know the views will not update once it is exported.
I feel that Inventor's ability to detail in the idw is still not as strong
or flexable as it is in a 2D package. Especially when dealing with a lot of
circular and cylindrical parts.

So if anyone out there is using both, I would like some of your feedbacks.
Good and bad. Or if you feel that this is not the way to go, please argue
your point. I am open to suggestions. TIA
Distinguished Contributor
Posts: 2,037
Registered: ‎12-12-2003
Message 2 of 3 (95 Views)

Re: Modeling in Inventor, detailing in Mechanical

10-31-2002 06:06 AM in reply to: *Purge
What I dislike most about this approach is that unless you intend to trash the 3D model you'll have to keep up with 2 unassociated data sets. After converting to 2D you need to make it known to your team that the 3D model is no longer an up-to-date and valid design source and in essense that model becomes worthless after a few changes are made. Updating the 2D drawing and 3D model would be a time-consuming and unreliable task. I don't know about you but I always seem to catch a few of my design mistakes during the detailing process and not always during the design modeling process. It's then that the power of parametric modeling and associative drawing views becomes a massive time saver.

*Biskupski, Janek
Message 3 of 3 (95 Views)

Re: Modeling in Inventor, detailing in Mechanical

11-03-2002 08:19 PM in reply to: *Purge

Same thoughts as MechMan already wrote...

I'm doing this at the very moment, because I work for a team that only has
Mechanical (2000), and no Inventor. So I generate the views in Inv, export
to dwg and detail it in dwg.

I don't like this - I would much prefer to do everything in Inv - mostly for
what Mechman pointed out - associativity. But in fact I never liked
Mechanical more than Inv, so my approach may be different :smileyhappy:

Of course this way (Inv > Mechanical) it is easy to do all kinds of
"cheating" :smileyhappy:

Best Regards,
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