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Mirror text

7 REPLIES 7
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Message 1 of 8
thomas.firing
13088 Views, 7 Replies

Mirror text

Hi All!
Problem: I've made model of a sketch by revolving 180 deg. I want to make an embross inside the ID hole that appeared. The problem si that the text sketch is inverted as I'm looking on to the sketch plane from beneath. I tried to mirror the text, but that is not possible. Any suggestions? I've attached a picture of the model.
Thanks.

Thomas
7 REPLIES 7
Message 2 of 8
-niels-
in reply to: thomas.firing

If it's a user workplane (you made it) then you can RMB and select "flip normal" so the sketch faces the correct way.

If your sketch is on one of the origin planes you could make a new plane offset from that and use the same "flip normal" to ensure your text faces the right way.

Niels van der Veer
Inventor professional user & 3DS Max enthusiast
Vault professional user/manager
The Netherlands

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Message 3 of 8

Thanks for a quick reply Niels!

It's a user workplane i've used. What is RMB?

Thomas
Message 4 of 8
-niels-
in reply to: thomas.firing

RMB = Right Mouse Button 😉

Niels van der Veer
Inventor professional user & 3DS Max enthusiast
Vault professional user/manager
The Netherlands

Message 5 of 8
Anonymous
in reply to: thomas.firing


Right Mouse Button


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Message 6 of 8
JDMather
in reply to: thomas.firing

http://home.pct.edu/~jmather/AU2007/MA105-1L%20Mather.pdf

#39

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Message 7 of 8
camajimmy1
in reply to: -niels-

This worked perfectly


@-niels-wrote:
If it's a user workplane (you made it) then you can RMB and select "flip normal" so the sketch faces the correct way.

If your sketch is on one of the origin planes you could make a new plane offset from that and use the same "flip normal" to ensure your text faces the right way.

 

Message 8 of 8
Yench_Wang
in reply to: -niels-

Very useful function.

I never used it until now. Thank you!

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