Shekar, I will send the dataset before the end of the week.. sorry, but I'm
snowed under at the moment.
I have the weldments as subs inside a main assembly and any work on or near
them brings the system down to a snails pace. Simple thing like constraining
a cylindrical boss to a hole using an insert mate takes 30-40 seconds to
compute before even giving the option to apply, and then a similar duration
after the mate has been applied.
I have now derrived the weldments into new parts which seems to 'seal' the
problematic parts, so editing is done in the host assembly and updates are
done as necessary.
Tony, thanks for that tip, I'll give it a try in future. I would not
normally bother with the weldment functionality, instead just assemble the
components and derrive into a new part and use 'delete face', 'thicken' and
'fillets' to generate the desired weld features, but this seems a lot more
difficult to achieve in IV10. These features are failing more since IV10. It
looks as though the shape manager is less capable in this revision than it
was in IV9. I know this workflow is 'not as designed', but it has been the
only way to achieve the results I want.
Derek
"Anthony Vienneau"
wrote in message
news:4899362@discussion.autodesk.com...
Hey Derek,
For what it's worth, in my case I had to give up on welds and sheet metal.
They just don't seem to get along. If you want to keep trying; I did
discover that if you exit out of the weld function every time you create a
new weld, you get far fewer issues. I don't know why.
Tony
IV10SP1
"Derek Burns" wrote in message
news:4898135@discussion.autodesk.com...
Hi Shekar,
Sorry, I meant to say groove weld, not root weld.
Generally when adding the welds, but I have also noted a general 'strain' on
resources during any modification to subcomponents.
I haven't added any weld symbols.
In any particular weldment there were approximately 8 - 10 welds and the sub
components were all sheetmetal parts.
Derek
wrote in message
news:4897563@discussion.autodesk.com...
Hi Derek,
Are these crashes happening while creating, editing welds (fillet, groove,
cosmetic) or in some other area like weld symbols? I didn't follow what you
mean by the root weld feature.
Do you have a lot of welds in your models? How many roughly? Thanks.
shekar