Not going to happen in Max 6 either. Constraints are lost on import as there
is no support for it. Constraints in Max and Inventor are 2 different
animals. Max's are lock outs for transform info only on certain axis's. If
you click the links of an object under the Hierarchy panel and it is linked
to another object, then you can lock it from moving/rotating or scaling on
an axis, depending on the check boxes you click.
Colin
"Donovan Cox" wrote in message
news:71D503C1C3D5B019F13FF5D3CCF45547@in.WebX.maYIadrTaRb...
> i've never had my constraints import into max or viz. I think only the
model
> itself is brought in. though maybe i should look if max 6 will
>
>
>
> "Bairdo" wrote in message
> news:66D3A9C42450DC35B9709272F984C335@in.WebX.maYIadrTaRb...
> > We have sent out a large assembly (1000 parts) for rendering and
> animation.
> > When he brings our assembly ino Max, the constraints are either lost or
> > incorrect.
> >
> > Do any of you have any experience with this, or know where to find any
> > information on this process?
> >
> > Thanks.
> >
> >
> >
> > Baird Nielsen
> >
> > Mechanical Designer
> >
> > Krupp Canada Inc.
> >
> > 405 1177-11 Avenue S.W.
> >
> > Calgary, Alberta, Canada, T2R-0G5
> >
> > Tel: (403) 209-4402 Fax: (403) 245-5625
> >
> > E-Mail: nielsenb@krupp.ca Web: www.krupp.ca
> >
> >
> >
> >
> >
> >
>
>