How would you model this part?
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Solved by JoAnn_Hogan. Go to Solution.
Have a look at something like this?
Thanks Jo
The shape on your part face is different to the shape on my part face.
I see what you mean, Sorry I didn't go back and check yours.
Yours is actually quite nicely done. Why would you want to change it?
I wouldn't change anything.Good job though
Instead of a split, I would have done a bidirectional extrude-intersection. It's not specifically "better", just different.
@mrattray wrote:
Is there actually any reason to avoid the split, though? I've never used a split like this before and I, also, would have used an extrusion, but I can't come up with a good reason why it isn't a valid technique.
Sorry, you snuck in before I could post the edit to my reply. (Went and hit "post" before properly finishing the first time 'round. D'oh!)
It's not wrong, it's just different. I am more inclined to use solids and booleans than surfaces when modelling. This does, of course, impose some limitations on what I can efficiently model, however. (It's a noted deficiency on my part, really. PEBCAK: Prioblem Exists Between Chair And Keyboard.)
Thanks for the responses.How does the bidirectional extrude-intersection work.I have not used before this tool
Thank you
James
Delete your Split feature.
Do Extrude and select the circle sketch.
Set to mid-plane through all and instead of Joint or Cut, select the third option - Intersection.
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I did do that but i am just curious as to how this feature actually works.I see the final result but how does it work and when best to use
A boolean intersection - imagine two solids, your part and the extruded cylinder, only what is common to the space is retained.
I will try find some examples to present where this is useful.
This function might be one of the most neglected, yet useful functions in Inventor.
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