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How to rotate an assembly?

10 REPLIES 10
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Message 1 of 11
Anonymous
481 Views, 10 Replies

How to rotate an assembly?

I have a octagon shaped base assembly and a octagon shaped roof assembly.
It's a gazebo. The octagon shapes are 22.50 degrees out of phase or
alignment. I have checked the coordinate system for both assemblies and they
agree. I know how to rotate a component, but how do you rotate a whole
assembly? Your help please.

thank you, Bob
10 REPLIES 10
Message 2 of 11
Anonymous
in reply to: Anonymous

Without seeing your models there are a number of things you could do:

1) there is no reason that you can't simply constrain the roof to the base
directly (unless there is some reason you NEED the coordinate systems
aligned)

2) you could unground the 1st part placed (in one or the other assemblies)
and manually constraint it to the assembly coordinate system and create an
angle constraint between the appropriate planes to get the alignment you
want - which should then realign all the other parts (assuming they're all
constrained to the first/grounded part)

3) you could open the first part (in either assembly) and realign the base
feature's sketch coordinate system

However I'm not sure why # 1 isn't your first option.
Message 3 of 11
Anonymous
in reply to: Anonymous

Thanks Gary, there is more than one way to solve a problem, if you don't let
yourself locked in on one procedure. Solution no. 1 worked just fine. Bob

"Gary R Smith (Autodesk)" wrote in message
news:4862758@discussion.autodesk.com...
Without seeing your models there are a number of things you could do:

1) there is no reason that you can't simply constrain the roof to the base
directly (unless there is some reason you NEED the coordinate systems
aligned)

2) you could unground the 1st part placed (in one or the other assemblies)
and manually constraint it to the assembly coordinate system and create an
angle constraint between the appropriate planes to get the alignment you
want - which should then realign all the other parts (assuming they're all
constrained to the first/grounded part)

3) you could open the first part (in either assembly) and realign the base
feature's sketch coordinate system

However I'm not sure why # 1 isn't your first option.
Message 4 of 11
TerryCoffman
in reply to: Anonymous

I need to rotate a part 45 degrees then make a 58 degree cut. Put the flat side facing you with the notch bottom right. How do I rotate this part 45 degrees then make a 58 degree cut on the angle at bottom right in this view. I need help
Message 5 of 11
Anonymous
in reply to: Anonymous

I want to help but I really don't understand.

Which flat side should face normal to the screen? -should the orientation be
normal (use the view function "look at" on the XY plane) to the XY plane?

Why would you need to rotate the part? -do you mean a revolve to make a
cylindrical cut? -or create this part as a revolved (curved) section rather
than flat?

Can't you just sketch a 58deg line and extrude it off? -or could you use a
draft to "pull" an edge/face back if that is the intent?

QBZ


wrote in message news:5042395@discussion.autodesk.com...
I need to rotate a part 45 degrees then make a 58 degree cut. Put the flat
side facing you with the notch bottom right. How do I rotate this part 45
degrees then make a 58 degree cut on the angle at bottom right in this view.
I need help
Message 6 of 11
pcunningham1
in reply to: Anonymous

I'm having a hard time understanding what you're after. When you say 'rotate the part 45 degrees', I think I know what you mean, but '58 degree cut on the angle at bottom right' is not clear.
Could you post a marked-up screen cap?
Paul Cunningham
IV2008
Message 7 of 11
TerryCoffman
in reply to: Anonymous

The largest uncut face in th XY plane, rotate the view until the notch is at the bottom right. Isometrically rotate the view 45 degrees then make a 58 degree cut on the longest plane that intersects the bottom. This is confusing to me. I wish I could send you the drawing I'm trying to convert to Inventor. It is faxable.
Message 8 of 11
Anonymous
in reply to: Anonymous


I'll admit that I'm also confused.

 

I see a part with 17 features that I suspect could
be modeled as an extrude with three cuts?

 

Without looking at what you are trying to
duplicate, it seems that we're all going to have trouble understanding your
description.

 

Can you make a screen shot and mark that
up?

 

[img src="@96860"]
Message 9 of 11
Anonymous
in reply to: Anonymous


Perhaps we could use the labels in this to further
discuss?

 

[img src="@96864"]
Message 10 of 11
Anonymous
in reply to: Anonymous

I simplified what you had so far but don't know where to go from there. Pull down the red End of Part marker (EOP).
Message 11 of 11
TerryCoffman
in reply to: Anonymous

Thanks to everyone. I have taken a little bit from all, simplified the drawing, and made it work. I have enclosed the finished product.

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