I've given up looking for an answer to this question so I appologize if I missed it. When I'm in the process of constraining several parts in an assembly, often I need to move a part. But I have to close the Place Constraint panel so I can move the part, then restart the constraint function. Is there a way to "suspend" the constraint function, by holding down a key for example?
I'm using Inventor 2015.
Thanks for the response.
Sometimes, when applying a constraint, the parts will move to where you've applied the constraint, which is expected. However, this may not be their final position especially when several constraints on several facets of a part will be applied individually to move or constrain a part into it's final position. Thus, a part may move upon one constraint that requires me to grab it, move it to where I can apply the next constraint, be it a surface, edge, whatever. This requires you to have to close the Constraint panel, move a part, re-open the panel, apply a constraint which again moves the part to where you don't want it, close the panel, move the part, apply a third constraint, etc. You can see where this gets tedious. I'm getting more clever about applying a constraint or joint option in a particular way to achieve a mating with one click, but it requires one to "dig deep" into facets of mating parts to see where they can be mated in one click and to zoom in to make sure mating points don't accidentally move - this too can get tedious. Sometimes I just want to mate say 3 surfaces really quick to see how an assembly comes together without having to close the Constraint panel or maybe without the part moving. Maybe a method of "ganging" constraints with an Accept button (which highlights the mating position) then applying them all at once with Apply or OK.
I understand what you're saying but I think what you're referring to is a single constraint operation or always being able to constrain/join parts with a single click (which I'm working on). It's probably more of a workflow problem on my end and I'll get it sorted since I couldn't really find anyone else mentioning this issue.
Thanks again.
You may look at something like a 3D Motion control mouse (3D Connexion). You can program the buttons for specific commands, makes working in IV much easier. Been using them for over 10 years.
@rdburton wrote:
Thanks for the response.
Sometimes, when applying a constraint, the parts will move to where you've applied the constraint, which is expected. However, this may not be their final position especially when several constraints on several facets of a part will be applied individually to move or constrain a part into it's final position. Thus, a part may move upon one constraint that requires me to grab it, move it to where I can apply the next constraint, be it a surface, edge, whatever. This requires you to have to close the Constraint panel, move a part, re-open the panel, apply a constraint which again moves the part to where you don't want it, close the panel, move the part, apply a third constraint, etc. You can see where this gets tedious. I'm getting more clever about applying a constraint or joint option in a particular way to achieve a mating with one click, but it requires one to "dig deep" into facets of mating parts to see where they can be mated in one click and to zoom in to make sure mating points don't accidentally move - this too can get tedious. Sometimes I just want to mate say 3 surfaces really quick to see how an assembly comes together without having to close the Constraint panel or maybe without the part moving. Maybe a method of "ganging" constraints with an Accept button (which highlights the mating position) then applying them all at once with Apply or OK.
I understand what you're saying but I think what you're referring to is a single constraint operation or always being able to constrain/join parts with a single click (which I'm working on). It's probably more of a workflow problem on my end and I'll get it sorted since I couldn't really find anyone else mentioning this issue.
Thanks again.
In this situation you can "start" to constrain it but keep holding your left mouse button down as you are picking your first constaint element.. Then you can then drag/move it around. Sometimes then you can just apply the second part of the constraint or simply hit the first selection arrow again and pick your desired first selection..
I do that all the time..