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how come no 'solids' button in Inventor

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Message 1 of 7
alodiakawaii
341 Views, 6 Replies

how come no 'solids' button in Inventor

so i'm making a rim, following this tutorial: https://www.youtube.com/watch?v=3mCptIvFQN4&feature=youtu.be

i'm at the 10minute mark

 

so i'm doing a revolve

 

i click my profile, a sketch that i made for the interior of the rim which intersects a loft

 

i click the axis , center of the wheel

 

i CANNOT CLICK the 'solids' button, its disabled... wtf is going on????

6 REPLIES 6
Message 2 of 7
mcgyvr
in reply to: alodiakawaii

post your ipt file.. 



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Inventor 2023 - Dell Precision 5570

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Message 3 of 7
alodiakawaii
in reply to: mcgyvr

there's the rim: 

 

i'm at 10:37 on the video: https://www.youtube.com/watch?v=3mCptIvFQN4&feature=youtu.be

 

thanks

Message 4 of 7
mcgyvr
in reply to: alodiakawaii

because you only have 1 solid body so you can't pick anything but that..

Notice how his solids folder has a (2) after it and yours only a (1)..

You missed a step somewhere.. 



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Inventor 2023 - Dell Precision 5570

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Maybe buy me a beer through Venmo @mcgyvr1269
Message 5 of 7
alodiakawaii
in reply to: mcgyvr

OMG THANKS. ALL I HAVE TO DO EXTRA IS EDIT THE LOFT

AND I JUST CLICK THE 'NEW SOLID' BUTTON

 

THANKS MUNCHIES!

 

Cat Happy

Heart

Cat Happy

Heart

Cat Happy

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Cat Happy

Heart

 

I ATTACHED UPDATED FILE =3

Message 6 of 7
alodiakawaii
in reply to: mcgyvr

also, can you please explain the 'mechanics' of doing that revolve around the middle part of the loft? like... how come if i revolve that sketch, it only ends up with that middle part of the loft and not the outside extrusions... like i don't get why it works...

thansk!
Message 7 of 7
JeanFlower
in reply to: alodiakawaii

Hi alodiakawii,

I think you're asking about the action of Revolution4 in "audi rim.ipt".  I hope I understood correctly! 

 

Before you made Revolution4, your part had two bodies, Solid1 and Solid2.  In the Revolution dialog you clicked the "intersect" button and you chose Solid2 as the body to combine the revolution with.  It might be easier to understand the result if try this:

 - first make Solid1 not visible because it doesn't play any role in the revolution

 - make the same revolution as Revolution4 but make it as a new body (instead of "intersect").  I'll assume the result will be called Solid3.

 - look at where Solid2 (the loft) and Solid3 intersect in space

 - use "Combine" to intersect Solid 2 and Solid 3

Does the result of that Combine make sense?

 

Choosing the "intersect" button in the Revolve dialog is a shortcut for doing the same as the above.

 

Hope that helps,

Jean

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