I have the exact same issue I think. I opened a frame assembly and all the frame members show the "i" icon with the comment "The Frame Member contains a reference to non-existing geometry."
I right clicked on every member individually, selected to edit with the frame generator, and did nothing but clicked okay. The error then went away. It needed to load the content center for the first "edit." I have a feeling there is a problem with the content center not being loaded properly when first opening the assembly because since I last touched it nothing changed, and before there were no errors.
We have found that, especially with Frame Generator, cross part geometry references should be avoided at all costs. It makes for more work up front, but saves you this particular error and a lot of rework later.
I realise this a slightly old topic, but I come across this from time to time. When you say "cross part geometry references should be avoided at all costs" what exctly do you mean by cross part geometry references?
Is trimming to face considered a cross part geometry reference? That is all I have done in my current frame, as all would do to clean it up, and I am getting the "i" icon next to a bunch of members.
Very relieved to find this post. It worked for me!
Welcome Julia, glad you found some help here! I had completely forgotten this post! lol
I have exactly the same issue, we uses a wireframe to mange our frames as a controller?
please tell me what does "cross part geometry references should be avoided at all costs" mean.
how should I avoid this or constrain the frame members.
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