I use some very complicated sketches, shared across multiple parts in an assembly.
Today, without trying, I had my first ever fully constrained sketch.
It was a beautiful sight to behold.
Congradulations on the fully constrained sketch!!!! That's an extremely important acomplishment. So much so, that I encourage (actually I demand) that our designers fully contrain EVERY sketch. I also encourage them to keep the sketches as small and uncomplicated as possible. Now you need to make sure that the rest of your sketches are properly constrained as well.
I use some very complicated sketches,
Can you attach a screen capture of one of these "very complicated sketches"?
Yes, I would also be interested in seeing how my definition of a "complicated sketch" compares to others.
I also demand that all sketches regardless of how simple or complicated always be fully constrained.
For the sake of us who aren't experts, wouldn't it be a good idea to mention that there are reasons NOT to fully-constrain your sketch? I think I remember that Adaptive & Flexible (parts, assemblies or features) must be under-constrained to do their duty. Are there other reasons?
Sketches need to be 100% contstrained to control there behavior, when modifications are made. Also, adaptive parts are contstrained, also 'flexible' parts.
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