Ok, issueing a bit of a challenge this week to see if others (especially other software) can make a better picture.
I've been playing with glas transparancy in ShowCase and got to this level:
And i believe it can be done better, so i'm attaching the model (IV2014) for anyone who want to give it a go.
(also interested in other projects, show off people!)
Have a great weekend!
Niels van der Veer
Inventor professional user & 3DS Max enthusiast
Vault professional user/manager
The Netherlands
Oop's
Just posted the same header 2 mins after this.
My Bad
sorry Neils
Merged that post into this one
Discussion_Admin
Niels van der Veer
Inventor professional user & 3DS Max enthusiast
Vault professional user/manager
The Netherlands
Hi,
All ways enjoy seeing other poeples great work, so heres my Fridy upload.
It’s a screen capture of a work in progress project I am working on at the moment,
just trying to integrate an upgraded door open system.
Bit more to do to it yet.
Cheers
Mark
Inventor 2014
Vred Design 2015
Was trying out the Luminous setting. Took about 200sec. on the Good Ray Tracing
Just add the glass ipt in a my old Showcase scene, (which had already some light, objects, focal lenght, deep of field, etc) some adjust to glass material and then raytraced for 7 minutes.
Materials in Showcase (most of them) are effectively amazing from the moment you will assign them.
Admaiora
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Niels van der Veer
Inventor professional user & 3DS Max enthusiast
Vault professional user/manager
The Netherlands
This is from Showcase Photo Eye looks like a lasor.
What is up with the naked guy holding the dog and the stump. If that was my neighbor I would have to call the police!
Hi Neils,
I did a quick render in my lunch time of the wine glass.
I would like to have set the resolution better but it would not have rendered in time.
All settings "straight out of the box" using Vred.
Cheers
Mark
Niels van der Veer
Inventor professional user & 3DS Max enthusiast
Vault professional user/manager
The Netherlands
Hi Neils,
There is a little trick for rendering liquid in a clear glass container.
If you have 2 surfaces touching (zero thickness) you get the checkering effect where the computer tries to show both surfaces at the same time as it does not know any different.
(Pufft – aye, computers do exactly what you tell them to do, not what you want then to do)
The best effect so far is to offset into the glass a little.
This gives a nice “fall-off” between the edge of the glass and the liquid inside.
Give it a go with showcase and see the difference it makes.
Cheers
Mark
Niels van der Veer
Inventor professional user & 3DS Max enthusiast
Vault professional user/manager
The Netherlands
yes, for me to, touch with some material and light ..a flicckering effect.
Sometimes the HDR enviroments, material and lights allow touching with no enormeous problems visive effects.
This set: 2 materials, both from Showcase Materilas Library, no scaling
-Clear Glass
-red lens
Enviroment:
BP Conference Room
It would need a little more works on shadows.
Admaiora
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Hi,
I set a better resolution (6000 x 3000) for this pic, still not really happy with the fall off at the edge of the wine glass.
Maybe need to experiment with glass thickness to off set ratio of the wine into the glass to make it look better.
The index of refraction for glass and liquid looks spot on and mapping bitmaps is a breeze to use. Just wish i had
more powerful Pc.
Any of you guys using Vray or Mental ray for Max?
Cheers
Mark