I have a hollow cylinder, and I would like to extrude a wraparound text through the walls of the cylinder towards the center. My current plan is to wrap the text around the cylinder, create a tangent work plane for each letter, project the text to the plane, and then extrude the letter.
Is there an easier way to do this? I think emboss might work, but the second stage is to create a solid shell around each letter using an intersect extrude, removing the cylinder but leaving a border around each letter from the cylinder wall.
Thanks for any insight!
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I think I would either use Emboss
in a 3D sketch wrap to cylinder and trim, thicken, whatever needed.
Attach your part here when finished for alternative techniques.
The emboss command would definitely work. Especially for what you are trying to accomplish. Please let me know if you need the steps on how to accomplish this
Thank you for the input! I was able to achieve a close approximation to with the attached part. An emboss of the text, then a second emboss of a rough outline drawn manually around the text.
It would be nice to automate the outline of the text, as well as set the width of the second embossed rectangle to the circumference of the cylinder, so I can remove the original cylinder entirely w/o dealing with self-intersections. Is there a text outlining method that wont create messy overlaps?
Something like this?
(Pull down the red End of Part marker.)
Thanks JD, this is great. Last question, if I up the shell amount to where shells would intersect within a letter or between two letters, I get a self intersection area. Is there a method to have these shells merge neatly?
Attach a real file with real dimensions and desired specifications rather than a trial.