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Can someone help me with a way to define a path for a part to move in an assembly?
Find attaced models for valve, pig and assembly.
the final goal is to deturnime the maximum size pig that will travel thru with out interfering.
I believe the path for the leading end will be different than the trailing end.
Thanks,
Thaddeus
You can pattern along a path and sweep features using a path and have a camera follow a path in Studio, but I do not know of a good way to animate moving something along a path. IF you can drive the constraints, you can enable collision detection, but I'm not sure that will suite your purpose.
You may be able to do more in Dynamic Simulation as well.