I'm in search of good resources for Inventor workflow for fenestration, specifically curtain wall but other forms (windows, doors, storefront, sunshades, louvers, glass) would be helpful as well.
In the past I toyed with frame generator and skeletal modeling. The setup process was too cumbersome for me to pick it up quickly it seemed. I also build pure assemblies with everything as individual parts but the level of detail required just for the extrusions always seemed to bury my video card/processor.
I found this thread which suggest iCopy. What was discussed makes sense and may be my answer. I also found Cohee's iCopy Technology Preview and Sketch Block Tip which relate. I wish the sketch block video was more detailed.
So Inventor Discussion Group, what precious gems do you have on this topic that I can't seem to find? Or what direction can you give me? And if what I'm after isn't clear please ask for clarification.
Here a link to a tutorial from Paul Mundford
http://cadsetterout.com/inventor-tutorials/autodesk-inventor-icopy-tutorial/
Indeed, thanks for the link. Every little bit helps. And here I thought this thread was sinking to the bottom never to be seen again.
I also found this video which ironically is by someone who used to work where I work. He has a couple other similar videos of actual curtain wall.
hi, i saw your post and found out you were looking for the same thing i do
a curtain wall workflow ressources.
have you found one?
you mentionned the rob cohee viedo for the icopy, i found it very useful 2
i'm an industrial draftsman for canada working with curtain wall skylight and other aluminium frames
im trying to make the switch to inventor but finding the right tools and workflow to do it is not so easy
i'm trying it with the frame generator and so far it's been 50% succesful 50% not so succesful
maybe we could help each other out?
what do you say?
I've made some progress. I'll try to give you a general outline of how I go from start to finish.
If you've created your sketches and details correctly you should have a parametrically constranied elevation. Going back and modifying the geometry of your base sketches should be passed down to your new assembly. You may run into some bumps getting your die drawings to extrude. I haven't perfected that method. You may also have problems with complex geometry. Building off of the origin point, lines, and planes seems to help. The more you base your geometry on moveable parts, the greater your chances of the assembly breaking will be.
I hope this helps.
thanks for the reply
from what i understand you reproduce the technique show in the multibodies and icopy video from rob cohee
it seem to work fine when you have windowwall type of frame like in the video and only one division....the you can make a layout to use with icopy as he does...
but i work with curtain wall, like 3 different manufacturer and with each 3 or more series of curtain wall..differnet type or caps and mullion..
i think the frame generator would be more efficient but there some problem i can't seem to resolve
if only multibodies parts works better with the frame generator...
hi
can i get any work flow videos or screencast for curtainwall and claddings
thansks