hi,
how can i creat a work point in assembly and have constrain with other parts? now, i have to creat a new UCS as a working point. is there any other ways beside that?
inventor 2010 with window xp
thanks
Now, in assembly, it can place a work point on Vertex, Midpoint, Intersection of Three Planes, Intersection of Two Lines and Center Points of Torus. And when you place a work point, it will add the corresponding constraints automatically.
Hope that helps.
Thanks.
thanks for your suggestions.
but i dont need a work point on any parts or intersections. the work point will be on XY, XZ or YZ plate and has a relationship with origin. can i do that?
Yes.
If you are placing workpoints on a 2D face, then create a sketch and place/dimension sketch points from the origin (for XY location). Then exit the sketch and place workpoints on the sketch points.
If you are placing workpoints in 3D, you will need to first create a 3D sketch. Then place 3D Sketch points with Inventor Precise Input (See below)
When sketch points have been created, exit the 3D sketch andplace workpoints on the sketchpoints.
jcneal wrote:
thanks for your suggestions.
but i dont need a work point on any parts or intersections. the work point will be on XY, XZ or YZ plate and has a relationship with origin. can i do that?
is this in assembly mode? because i need to constrain this workpoint to something else.
@jcneal wrote:is this in assembly mode? because i need to constrain this workpoint to something else.
Dennis didn't read the problem description carefully.
Sorry, JD, but I did read this correctly.
1. You must have some sort of geometry in an iam , (including existing work features) in order to create work points.
2. If creation of workpoints in specific locations by XYZ coordinates, you will need a skeleton part. ( I did not mention that in my response - sorry). I assumed that if I mentioned 3D sketches and 2D sketches, that using a skeleton part would be part of the process (again, sorry.)
3. The advice I gave is conditioned on having a skeleton part in the assembly.
What would be your advice on doing this differently?
JDMather wrote:Dennis didn't read the problem description carefully.
there is one way to do it.
1. Create a work point at origin.
2. On the browser, can see three constrains under work points.
3. Change mate distance accordingly