Hello,
I personally like to use sketches for running things like this. For me, it makes it easier to animate things. And I would reccommend animating through Inventor Studio rather than through driven constraints. But if I had to do this through constraints, I would drive an angular one between the two arms. It would just take a little math to find out what angle you need to be at when you're fully closed and what angle (180) when fully opened. That can get confusing though for inventor because when you go from 180 to 179, it could bend either way and techincally be correct. Angular constraints often get confusing in this way. Put into a quick demo:
_/ - I dimenios these two lines to be at 135 degrees apart and they're how I want them! Great! I go to 180 then back to 135. My results may be:
_/ Exactly what I want or _ - still 135 degrees but not at all what I wanted.
\
When animating something angular, I suggest setting up so that the angle can never be zero also. 180 can be problematic too but 0 I avoid always (when animating).
I would make a part with a sketch in it that draws a simple line diagram of your moving parts. Then I would create a line that is perpendicular to one of the two (in my mind, the "right" leg, not the "left). Then I would set an angle constraint between the perpendicular line and the "left" leg line and set it to say... 110 degs. This will give you a separation betwen the legs (lol) of 20 degrees. Set up a custom angular parameter in your part file probably named "angle" set to 20 deg and set the angular dimension to "90+angle". You can now change your angle between 20 and 180 without consequence. Now set that custom parameter to export. Constrain your parts to the sketch in the part file and load inventor studio. Pick the angle parameter as a parameter favorite and animate it from 20 to 180 degrees. Render animation.
I realized about half way through typing this that my explanation was becoming quite lengthy and it shows you as a New Member to the forums. I'm not sure how new that makes you to the software. Does all of this make sense? I can make a demonstration video if you like...