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Change the orientation of derived part?

6 REPLIES 6
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Message 1 of 7
Anonymous
794 Views, 6 Replies

Change the orientation of derived part?

hi

when i place a component in an assembly i have the option of orientating it but i have no angle option nor can i change the angle accurately after its placed

i need to place several parts in position at angles so that i can measure the distances between different places i will also wish to ground the parts

 

also i do not have a middle mouse button so rotation is awkward at best of times

 

any ideas anyone

cheers

6 REPLIES 6
Message 2 of 7
JDMather
in reply to: Anonymous

You title says Derived, but you description says Assembly.

 

In Derived you can use the Move/Rotate Body.

 

In assembly you can use Assembly Constraints or iProperties (Occurence tab).


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Autodesk Inventor 2019 Certified Professional
Autodesk AutoCAD 2013 Certified Professional
Certified SolidWorks Professional


Message 3 of 7
Anonymous
in reply to: JDMather

sorry i was looking at other posts and it just slipped in i ment assembly part

 

the problem is if i have a part on its own or parts that do not make contact with each other how do i constrain them or orient them to specific angles and positions

 

cheers  for your rapid post

Message 4 of 7
swalton
in reply to: Anonymous

One way is to place constraints between the part and the origin geometry in the assembly.  Work to model your parts so that the part origin geometry is useful for constraining the part in later assemblies.

 

Just because components don't touch in the real world, doesn't mean that you can't apply a constraint with an offset between them.

Steve Walton
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Message 5 of 7
JDMather
in reply to: Anonymous

Using the origin in as reference,

ANY part can be placed in ANY desired position in an assembly using assembly constraints.


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Autodesk Inventor 2019 Certified Professional
Autodesk AutoCAD 2013 Certified Professional
Certified SolidWorks Professional


Message 6 of 7
Anonymous
in reply to: JDMather

this sounds like just what im after could you tell me details on how this is achieived please
Message 7 of 7
Anonymous
in reply to: Anonymous

just to answer my own question

 

you select surface or part click on constrain then on angular constraint, then in the assembly tab click on angle in the type section, followed by clicking  on a plane in the browser origin section

 

cheers to all that helped with this

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